And, much like Polukranos Reborn, having a heavy green cost isn't really much of a cost for our deck since we're playing all green mana sources anyway. Making two 4/5s with a keyword for five mana is a great deal. We've also got Invoke the Ancients, which has a pretty strong argument for being the best Invoke in Standard now that Invoke Despair is banned. Now, if we run into Sheoldred, it's typically in an Esper shell, which is fine because Esper doesn't play nearly as much removal, and most of their creatures are small, letting cards like Polukranos, Oddity, and Defiler stick on and dominate the battlefield. When Rakdos was the Standard meta, 4/4s and 4/5s simply weren't that good since they would get stonewalled by Sheoldred until they eventually died to Rakdos's endless removal. With all of these cards, it's worth mentioning that they are much better today than they were a week ago before the bannings, mostly because Sheoldred, the Apocalypse is on the downswing. Speaking of pumping the team, Defiler of Vigor is an absurd finisher if it sits on the battlefield, putting a +1/+1 counter on our entire team every time we cast a green permanent while also ramping us by letting us pay some Phyrexian mana to play our green permanent spells. Its front side is above the curve, as a 4/4 hasty trampler for four, while its backside pumps our team and ends up as an 8/8. Last, if our opponent is tapped down, we can flip it into a pseudo– Wurmcoil Engine, which is still a great creature even in 2023, giving us a 6/6 lifelinker that leaves behind two 3/3 tokens if it dies. Since our deck is mono-green and all of our lands tap for green mana, costing triple green isn't really a drawback in our deck, which lets us play a massive 4/5 for just three mana. Much to the chagrin of Siege Rhino, Polukranos is back and better than ever as Polukranos Reborn. Next up, we have three big, above-the-curve beaters. Meanwhile, Jewel Thief is just a solid card all around, especially for a common, offering an on-curve 3/3 body for three with two somewhat relevant keywords and a Treasure token to help us ramp, as a bonus. So, while our mana dorks might not be as fast as those from Magic's past, they are much bigger and better at attacking. While both cards cost two mana, which is a bummer compared to old-school mana dorks like Birds of Paradise or Llanowar Elves, they both come with an upside: they can eventually attack for three damage, with Llanowar Loamspeaker turning a land into a 3/3 creature and Armored Scrapgorger eventually turning itself into a 3/3 (while also giving us some incidental graveyard hate). These cards help us ramp into these big threats a turn quicker. Some of our strongest plays cost four, five, and even seven mana. We kick things off with two of the most boring but also most important cards in our deck: our two mana dorks, Llanowar Loamspeaker and Armored Scrapgorger. The goal is to play the biggest, most above-the-curve creatures possible at each point on the curve and smash our opponent to death with combat damage, just as Garfield intended. Mono-Green is a somewhat midrange-y aggro deck.
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